
General Class Description
Reavers are hybrid Necromancer/Fighters with chain armor and a variety of Albion weapon skills. They are the fighting class that protects Arawn, lord of the underworld. Reavers are hybrid caster/tanks, related in spirit more to the Thane and Champion than the Paladin. They have some debuffs, like the Champion, and some direct damage/lifetap, like the Thane. They also can specialize in a variety of melee skills including all the one handed weapon specs, shields, and parry. Their spells are a variety of debuffs and lifedrains which are intended to augment their damage in combat.
Reavers can specialize in flexible weapons, which include whips, flails, morningstars, chains, and the like. The flexible weapons have different damage types for the different types of flexible weapons. For example: chains are crushing, whips slashing, etc.
The Reaver has a "proccing" life drain duration buff. This buff, when active, gives a chance to heal the Reaver while he damages his enemies.
Specializations
Points per Level: - (What are these?) 2.0
Class Weapon Specializations
Crush
Slash*
Thrust
Flexible*
Class Skills
Shields
Parry (no styles)
Class Spells: - (What are spells?)
Soulrending
*Autotraining avalable
Class Abilities: - (What are these?)
Armor: Cloth, Leather, Studded, Chain
Weaponry: Staves, Flexible Weaponry, Slash, Crush, Thrust
Shield: Small, Medium, Large
Miscellaneous: Given based on Character Level
Sprint, Evade I (15), Protect I (9), Protect III (30), Intercept, Tireless
Realm Abilities: - (What are these?)
Reaver
Tradeskills: - (What are these?)
All
Master Level Paths: - (What are these?)
Battlemaster
Banelord
Class Trainers and Locations
Charone and Peze in Camelot City
Melarlian in Caer Gothwaite
D'wirader in Inconnu Crypt