
General Class Description
Champions are a fusion between a Caster and a Fighter. They have offensive capabilities, but they are enhanced through their powerful debuff spells. Champions instantly fling debuffs upon their enemies, which greatly hinder the enemy's ability to fight at his best level. This ultimately gives the Champion the upper hand in many situations.
They have defensive abilities including evasion and protection skills. Their Scale armor helps protect them from any further damage that is dealt from enemy swings. Though their debuffs are the highlight of the Valor spell line, Champions also have a self-only buff, snare spell, and instant direct damage shout.
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Available Races |
Starting Race Attributes - (what are attributes?) (Rising attributes are in blue.) |
|
|
Strength Primary |
Intelligence Secondary |
Dexterity Tertiary |
Con |
Qui |
Pie |
Emp |
Cha |
|
Celt |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
|
Elf |
40 |
70 |
75 |
40 |
75 |
60 |
60 |
60 |
|
Shar |
60 |
60 |
50 |
80 |
50 |
60 |
60 |
60 |
|
Lurikeen |
40 |
60 |
80 |
40 |
80 |
60 |
60 |
60 |

Specializations
Points per Level: - (What are these?) 2.0
Class Weapon Specializations
Blades
Piercing
Large Weapons
Blunt
Class Skills
Parry (No styles)
Shields
Class Spells – (What are spells?)
Valor
Class Abilities – (What are these?)
Armor: Cloth, Leather, Reinforced, Scale
Weaponry: Staves, Blunt, Blades, Piercing, Large Weapons
Shield: Small, Medium, Large
Miscellaneous: Given based on Character Level
Sprint, Evade I (3), Protect I (15), Protect II (25), Tireless (15), Intercept (18)
Realm Abilities: - (What are these?)
Champion
Tradeskills: - (What are these?)
All
Master Level Paths: - (What are these?)
Battlemaster
Banelord
Class Trainers and Locations
Lasairiona in Tir na Nog
Sean McCrean in Grove of Domnann
Blynnyn in Shar Labyrinth