
General Class Description
Valewalkers are cloth-wearing Hibernian mages who are given the ability to wield a large Scythe as a weapon. They are the strong arm of the Sylvan community - they are the primary fighters of this natural magic-using people. Valewalkers wear mage-like cloth robes, which they can augment by casting armor-absorption and armor factor self-buffing spells. They also can evade and parry attacks.
Valewalker combat styles center around their magical nature, and augment their scythe's damage with magical effects.

|
Available
Races |
Starting Race Attributes - (What are attributes?)
(Rising Attributes are in blue.) |
|
|
Strength Primary |
Intelligence Secondary |
Constitution
Tertiary |
Dex |
Qui |
Pie |
Emp |
Cha |
|
Celt |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
60 |
|
Firbolg |
90 |
60 |
60 |
40 |
40 |
60 |
70 |
70 |
|
Sylvan |
70 |
70 |
60 |
55 |
45 |
60 |
60 |
60 |

Specializations
Points per Level: - (What are these?) 1.5
Class Weapon Specializations
Scythe
Class Skills
Parry (no styles)
Class Spells - (What are spells?)
Arboreal Path
Valewalking (Arboreal Specialization)
Class Abilities: - (What are these?)
Armor: Cloth
Weaponry: Staves
Miscellaneous: Given based on Character Level
Sprint, Evade I (5), Evade II (10), Protect 1 (15),Tireless (15), Intercept (19), Evade III (20), Protect II (23) Evade IV (30), Protect III (32),
Realm Abilities: - (What are these?)
Valewalker
Tradeskills: - (What are these?)
All
Master Level Paths: - (What are these?)
Battlemaster
Stormlord
Class Trainers and Locations
Fuinhel in Tir na Nog
Oriara in Grove of Domnann
Rhiron in Shar Labyrinth