
General Class Description
Wizards are members of the Academy who have specialized in conjuring elemental powers to deal damage against the enemies of Albion in a variety of ways. They have the ability to cast bolts of powerful elemental magic from great distances, which deal heavy amounts of damage when successfully landed. They are also capable of casting damage in a radius around their bodies to ward off enemies and inflict elemental pain in the form of area effect spells.
Wizards have the choice of specializing in three types of elemental magic: Ice, Earth, and Fire. Each spell line has its own strengths and weaknesses when weighed against each other.

Please note: Some Wizards feel that Constitution is a more important attribute than Quickness.

Class Abilities - (What are these?)
Armor: Cloth
Weaponry: Staves
Miscellaneous: Given based on Character Level
Sprint, QuickCast
Realm Abilities - (What are these?)
Wizard
Tradeskills - (What are these?)
Tailoring, Spellcraft
Master Level Paths - (What are these?)
Convoker
Stormlord
Class Trainers and Locations
Master Grundelth and Mistress Ladriel in Camelot City
Mistress Gwenda in Caer Gothwaite
Mistress Kennana in Inconnu Crypt