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Classes and Races: Hibernian Classes: Animist

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Animist














General Class Description


Animists are a Hibernian primary spellcasting class that has an affinity with plants. They are able to animate plant life and other natural phenomena (phosphorescence, etc.) and use it to craft spells that damage their opponents.

Animists are a pure spellcasting pet class that has pets that perform specific tasks in different ways. For example, they have "bomber" pets that are generated, float quickly to their target, and then explode. They also have "turrets", which are stationary pets that cast different damaging spells on any enemy that comes into range. Animists can have several turrets simultaneously, depending on their level.

To become an Animist, characters must choose the Way of the Grove - and become a Forester. Then, Foresters join the Path of Affinity. Affinity classes strive to become one with nature. This differs from other Hibernian nature classes (Bard, Warden, Druid), in that those classes feel they need to protect nature, while those on the Path of Affinity try to BECOME nature.


 

Available

Races

Starting Race Attributes - (What are attributes?)

(Rising Attributes are in blue.)

 

Intelligence Primary

Constitution Secondary

Dexterity

Tertiary

Str

Qui

Cha

Pie

Emp

Celt

60

60

60

60

60

60

60

60

Firbolg

60

60

40

90

40

60

60

70

Sylvan

70

60

55

70

45

60

60

60

 

 

 Specializations

    Points per Level: - (What are these?) 1.0

      Class Spells: - (What are spells?)

        Arboreal Path

        Arboreal Mastery

        Creeping Path

        Creeping Mastery

        Verdant Path

        Verdant Mastery

 

 Class Abilities: - (What are these?)

      Armor: Cloth

      Weaponry: Staves    

      Miscellaneous: Given based on Character Level

       Sprint, Quickcast

 

 Realm Abilities: - (What are these?)

      Animist

 

 Tradeskills: - (What are these?)

      All

 

 Master Level Paths: - (What are these?)

     Convoker

     Stormlord

 

 Class Trainers and Locations

      Fuinshata in Tir na Nog

      Faolan in Grove of Domnann

     Teobrynna in Shar Labyrinth

 

 


 

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